• STEAM is the Fuel that Drives US
     
    Please take a moment to review the information below and consider how a science curriculum with a STEAM focus, such as ours, could benefit your son or daughter. Wheatland is leading the way in K-8 STEAM education in the state. Wheatland students are also excelling at local and regional competitions  including the MSOE Fluid Power Challenge, The Future Cities Competition, and the NIU STEM Read.
     
    About our Programming, Training and Curricula
    K-5
    Starting in kindergarten and continuing through fifth grade our students are introduced to rigorous STEAM curriculum utilizing the Engineering is Elementary curriculum. This curriculum was created by the Boston Museum of Science in order to expand and promote STEAM education amongst primary students. We have multiple teachers that have received extensive training and have gone on to train other teachers about the design process.

    Elementary STEAM Challenge

    6-8
    Beginning in 6th grade the students transition to our Gateway to Technology program (GTT). Like Engineering is Elementary, GTT is a rigorous program that further prepares students for the future by providing a rich STEAM experience utilizing the latest technologies and foundational software programs such as Auto Cad and Robo-Pro. We have multiple teachers trained in Project Lead the Way methodologies and Wheatland boasts high school trained science experts to guide their progress and oversee our programming. Our middle school students are not only exposed to the GTT framework for our 6-8 science curriculum, but have additional exploratories throughout the year in robotics and medical detectives.

    Fluid Power Challenge STEM READ

     
    What is STEAM?
    The acronym STEAM stands for Science, Technology, Engineering, Arts and Mathematics. The A has added a focus to incorporate the ARTS to emphasize the role creativity and design play in future careers. In addition, STEAM Education attempts to transform the typical teacher-centered classroom by encouraging a curriculum that is driven by problem-solving, discovery, and exploratory learning. It is our hope that our through the discovery process our teachers personalize the instruction to meet the needs of the students and require them to actively engage in order to find a solution.
     
    Why STEAM?
    The demand for skilled workers in science, technology, engineering, and math (STEAM) is closely linked to global competitiveness. How can counselors (and those advising students) inspire students to solve problems while promoting STEAM careers?

    There is a lack of gender and ethnic diversity of students entering STEAM educational programs and career fields present additional challenges. Using creativity and innovation to address these challenges is critical to meeting this demand of skilled workers.

    Not enough young people are being educated or inspired about interest in STEAM. “The education in American junior high schools, in particular, seems to be a black hole that is sapping the interest of young people, particularly young women, when it comes to the sciences”.

     ART STEAM

    The Importance of STEAM
    “In the 21st century, scientific and technological innovations have become increasingly important as we face the benefits and challenges of both globalization and a knowledge-based economy. To succeed in this new information-based and highly technological society, students need to develop their capabilities in STEAM to levels much beyond what was considered acceptable in the past.” Technology is pervasive in almost every aspect of daily life, and as the workplace changes, STEAM knowledge and skills grow in importance for a variety of workers (not just for mathematicians and scientists).